3D Animation For Games
3D Animation For Games
Wu Xin Ying
0328708
Instructions
In our first class, Mr Kannan gave us an introduction to Maya.
For our assignment, we need to use this character rig make some game animations by using Maya.
Project 1 (Animation without weapon)
2. Attack
3. Block
4. Death
6. Walk
4. Death
5. Run
6. Walk
Project 3 - Animation with weapon and without weapon ( Fully polished)
For the final project, we need to polish all the 12 animations by making them smoother or adding facial expression.
Animation without weapon (Fully polished)
1. Idle
2. Attack
3. Block
4. Death
5. Run
6. Walk
Animation with weapon (Fully polished)
2. Attack
3. Block
4. Death
5. Run
6. Walk
Wu Xin Ying
0328708
Instructions
In our first class, Mr Kannan gave us an introduction to Maya.
For our assignment, we need to use this character rig make some game animations by using Maya.
Fig. 1 Character rig used for animation |
Project 1 (Animation without weapon)
We need to make six animations by using the given character rig.
Animations:
1) Idle
2) Attack
3) Block
4) Death
5) Run
6) Walk
7) Jump (Optional)
1. Idle
Fig.2 Idle |
Fig.3 Attack |
Fig.4 Block |
Fig.5 Death |
5. Run
Fig.6 Run |
6. Walk
Fig.7 Walk |
Project 2 ( Animation with weapon)
We need to make six animations by using the given character rig with weapon.
2. Attack
3. Block
Animations:
1) Idle
2) Attack
3) Block
4) Death
5) Run
6) Walk
7) Jump (Optional)
1. Idle
Fig.8 Idle with weapon |
2. Attack
Fig.9 Attack with weapon |
3. Block
Fig.10 Block with weapon |
4. Death
Fig.11 Death with weapon |
5. Run
Fig. 12 Run |
6. Walk
Fig.13 Walk |
Project 3 - Animation with weapon and without weapon ( Fully polished)
For the final project, we need to polish all the 12 animations by making them smoother or adding facial expression.
Animation without weapon (Fully polished)
1. Idle
Fig. 14 Idle without weapon (fully polished) |
2. Attack
Fig. 15 Attack without weapon (fully polished) |
3. Block
Fig. 16 Block without weapon (fully polished) |
4. Death
Fig. 17 Death without weapon (fully polished) |
5. Run
Fig. 18 Run without weapon (fully polished) |
6. Walk
Fig. 19 Walk without weapon (fully polished) |
Animation with weapon (Fully polished)
1. Idle
Fig. 20 Idle with weapon (fully polished) |
2. Attack
Fig. 21 Attack with weapon (fully polished) |
3. Block
Fig. 22 Block with weapon (fully polished) |
4. Death
Fig. 23 Death with weapon (fully polished) |
5. Run
Fig. 24 Run with weapon (fully polished) |
6. Walk
Fig. 25 Walk with weapon (fully polished) |
Video of compilation of animation ( Fully polished)
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