3D Animation For Games
3D Animation For Games
Wu Xin Ying
0328708
Instructions
In our first class, Mr Kannan gave us an introduction to Maya.
For our assignment, we need to use this character rig make some game animations by using Maya.
Project 1 (Animation without weapon)
2. Attack
3. Block
4. Death
6. Walk
4. Death
5. Run
6. Walk
Project 3 - Animation with weapon and without weapon ( Fully polished)
For the final project, we need to polish all the 12 animations by making them smoother or adding facial expression.
Animation without weapon (Fully polished)
1. Idle
2. Attack
3. Block
4. Death
5. Run
6. Walk
Animation with weapon (Fully polished)
2. Attack
3. Block
4. Death
5. Run
6. Walk
Wu Xin Ying
0328708
Instructions
In our first class, Mr Kannan gave us an introduction to Maya.
For our assignment, we need to use this character rig make some game animations by using Maya.
![]() |
| Fig. 1 Character rig used for animation |
Project 1 (Animation without weapon)
We need to make six animations by using the given character rig.
Animations:
1) Idle
2) Attack
3) Block
4) Death
5) Run
6) Walk
7) Jump (Optional)
1. Idle
| Fig.2 Idle |
| Fig.3 Attack |
| Fig.4 Block |
| Fig.5 Death |
5. Run
| Fig.6 Run |
6. Walk
| Fig.7 Walk |
Project 2 ( Animation with weapon)
We need to make six animations by using the given character rig with weapon.
2. Attack
3. Block
Animations:
1) Idle
2) Attack
3) Block
4) Death
5) Run
6) Walk
7) Jump (Optional)
1. Idle
| Fig.8 Idle with weapon |
2. Attack
| Fig.9 Attack with weapon |
3. Block
| Fig.10 Block with weapon |
4. Death
| Fig.11 Death with weapon |
5. Run
| Fig. 12 Run |
6. Walk
| Fig.13 Walk |
Project 3 - Animation with weapon and without weapon ( Fully polished)
For the final project, we need to polish all the 12 animations by making them smoother or adding facial expression.
Animation without weapon (Fully polished)
1. Idle
| Fig. 14 Idle without weapon (fully polished) |
2. Attack
| Fig. 15 Attack without weapon (fully polished) |
3. Block
| Fig. 16 Block without weapon (fully polished) |
4. Death
| Fig. 17 Death without weapon (fully polished) |
5. Run
| Fig. 18 Run without weapon (fully polished) |
6. Walk
| Fig. 19 Walk without weapon (fully polished) |
Animation with weapon (Fully polished)
1. Idle
| Fig. 20 Idle with weapon (fully polished) |
2. Attack
| Fig. 21 Attack with weapon (fully polished) |
3. Block
| Fig. 22 Block with weapon (fully polished) |
4. Death
| Fig. 23 Death with weapon (fully polished) |
5. Run
| Fig. 24 Run with weapon (fully polished) |
6. Walk
| Fig. 25 Walk with weapon (fully polished) |
Video of compilation of animation ( Fully polished)

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